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OnInOff is a technology developed by Onionlab, a studio with over twenty years of experience in designing immersive installations and interactive experiences that merge art, design, and technology. The platform was born from the need for an in-house tool capable of integrating light, sound, and visuals into a single, stable, and scalable system. Conceived to be intuitive and accessible, it can be used without technical expertise, offering brands, institutions, and artists a creative framework that seamlessly combines artistic freedom with technological control. 

Contact us!

OnInOff is a technology developed by Onionlab, a studio with over twenty years of experience in designing immersive installations and interactive experiences that merge art, design, and technology. The platform was born from the need for an in-house tool capable of integrating light, sound, and visuals into a single, stable, and scalable system. Conceived to be intuitive and accessible, it can be used without technical expertise, offering brands, institutions, and artists a creative framework that seamlessly combines artistic freedom with technological control. 

Flatball

At Alfa 5, the world’s largest XR Sports hub, OnInOff powers Flatball, an immersive gaming experience where real-time tracking and large-scale projection turn physical movement into competitive gameplay.

Flatball takes place in a 200-square-meter arena fully covered with high-resolution projections. Two teams compete in fast-paced five-minute matches, where every movement directly affects the game in real time.

OnInOff tracks player position, motion and interaction across the entire space, translating physical actions into immediate audiovisual responses. This creates a seamless connection between body, space and digital content.

One of the main technical challenges was latency. In a competitive environment, even minimal delay between movement and response can break immersion.

By optimizing OnInOff’s tracking pipeline, the system achieved precise real-time synchronization, ensuring that every action feels instantaneous. This level of responsiveness is key to making the experience both fluid and engaging.

Beyond gameplay, Flatball showcases OnInOff’s adaptability as a platform for creating new forms of interactive entertainment. The same system can support different environments, rules and dynamics without custom development.

Flatball illustrates how OnInOff turns space into interface and movement into game logic, pointing toward a new generation of participatory experiences shaped by players and creators alike.